Though last month’s balance update made the Goff Orks more playable, this month’s focus is on making them krumpier than ever, including even a change to Unstable! Together with these changes, Hive Fleet Leviathan’s least played cards receive some much needed attention as it prepares to devour its next victim! That victim might just be their very own followers, whose more frustrating play patterns are being hampered.
This update will go live soon. Check out the full list of changes below.

Genestealer Cults
- Cut Them Off: Description changed to “Create two Improvised Barricade in the enemy hand.” No longer draws a card.
- A Trap Sprung: Cost increased from 5 to 6.
- Underground Network: Cost increased from 4 to 5.
- Rogue Informant: Cost increased from 1 to 2.
- Master Outrider (Lhaska’s Talent): Description changed to “Ephemeral. Your Warlord gains this turn Sniper and ‘Slay: Create a random Sabotage in the enemy hand'”
Goff Orks
- Unstable (Trait): Description changed to “When this unit dies, deal 1-3 damage to a random unit.”
- Ork Boy: Now has Tide. Description changed to “Tide 1.”
- Slugga Boy: Description changed to “Tide 1. Rally: Gain +1 Melee for each other friendly Slugga Boy.”
- Rokkit Boy: Health increased from 4 to 5. Description changed to “Unstable. Blast 3.”
- Killa Kan: Now has a Mob effect. Description changed to “Tide 1. Unstable. Mob: Gain +1 Melee this turn.”
- Stormboyz Strike: Now deploys an additional Stormboy. Description changed to “Deploy a Stormboy. Repeat for each enemy unit.”
- Deffkopta: Now has a new Rally effect. Description changed to “Unstable. Flying. Tide 2. Rally: Other friendly Deffkopta deal 2 damage to a random enemy.”
- Battlewagon: Description changed to “Unstable. Mob: Lower the cost of a random Infantry in your hand by 3.”
- Gunwagon: Health increased from 8 to 9.
- Mega-Blasta Deffkopta: Description changed to “Unstable. Flying. Blast 5. Rally: Create a Grot Bomb in your hand.”
Hive Fleet Leviathan
- Swarmlord: Health lowered from 40 to 35.
- Neurothrope: Now has Synapse. Description changed to “Synapse. Talent: Spirit Leech.”
- Psychophage: Stats lowered to 2/2/5. Description changed to “Rally: Gain +2 Melee, +2 Ranged, and +1 Health for each damaged enemy. Talent: Feeding Frenzy.”
- Maleceptor: Melee increased from 4 to 7, Ranged increased from 5 to 6.
- Bestial Rage: Description changed to “Give +4 Melee to all friendly troops.”
- Apex Predator: Cost lowered from 5 to 4. Description changed to “Give Invulnerable and +3 Ranged to a friendly unit this turn.”
- Termagant Brood: Now has a new Swarm-triggered effect. Description changed to “Swarm. Tide 3. When a friendly unit triggers Swarm, deal 1 damage to a random enemy.”
- Exocrine: Melee increased from 4 to 5, Health increased from 9 to 10. Description changed to “Blast 5. Rally: Give Vulnerable 2 to an enemy troop and adjacent troops.”¡
- Aerial Seeding (Talent): Lowered cost from 2 to 0 and changed description to “Ephemeral. Choose a 2-cost Leviathan troop and deploy it.”

