Pray your enemies away in this month’s balance update

The theatres of battle in the galaxy never stay the same for long! The warring factions adapt and develop new strategies as their enemies move forward, preparing for the next bout. After gathering the general player sentiment and checking the data in the latest meta report, this balance update focuses mostly on slightly boosting the Adepta Sororitas and lowering the dominance of the T’au Empire.

This update will go live soon. Be prepared by taking a look at the complete list of changes:

Adepta Sororitas

  • Raging Storm: Change description to “Both players start with an extra card.”
  • Junith Euritia: Change Talent description to “Deploy a Battle Sister. (4F) Deploy an additional Battle Sister.”
  • Battle Sister: Change Pray ability to “Gain +1 Melee, +1 Ranged and Heal 1.”
  • Imagifier: Increase Melee Attack from 4 to 5 and Ranged from 3 to 5.
  • Simulacrum Celestian: Increase Ranged Attack from 3 to 4.
  • Canoness: Change description to “(3F) Gain Armour 1. (6F) Gain +2 Melee and +2 Ranged.”
  • Dialogus: Increase Melee from 3 to 4 and change description to “Pray: Give Shield to a friendly unit.”
  • Celestian Superior: Change description to “Pray: Deploy a Celestian. (6F) Deploy a Celestian.”
  • Mortifier: Lower Health from 9 to 7.
  • Triumph of St. Katherine: Change Pray ability to “Deal damage to an enemy equal to your Faith” (instead of drawing card and reducing its cost).
  • Exorcist: Increase Ranged Attack from 8 to 10, and damage from Faith ability from 4 to 5.
  • Fiery Conviction: Change description to “Give +2 Melee to your units until your next turn. (5F) Give them an additional +1 Melee.”
  • Relics of Saint Katherine: Change description to “Gain 4 Faith. (12F) Draw 3 cards.”
  • Imperial Creed: Change description to “Stun three random enemies. (5F) Refill 3 Energy” (instead of 6F).

T’au Empire

  • Drone Companion: Lower cost from 2 to 1 and change description to “Ephemeral. Create in your hand a Gun Drone, Guardian Drone or Marker Drone” (instead of deploying them directly).
  • Darkstrider: Lower Melee Attack from 3 to 2.
  • Structural Analyzer: Increase cost from 3 to 4.
  • Stealth Battlesuit: Lower Ranged Attack from 5 to 4.
  • Aun’Shi: Lower Ranged Attack from 4 to 3 and Health from 7 to 6.
  • Technological Supremacy: Increase cost from 1 to 2, and heal 3 to Vehicles or Battlesuits (instead of healing completely).
  • Khauyon Tactics: Increase cost from 1 to 2.


  • Sternguard Sergeant: Lower Health from 4 to 3.
  • Primaris Invader: Lower Ranged Attack and Health from 5 to 4.
  • Primaris Chaplain: Lower Health from 5 to 4.
  • Avenging Zeal: Increase cost from 8 to 10.
  • Light Cover: Increase cost from 0 to 1.


  • Divination Menhir: Change description to “Your next Stratagem costs 1 less” (instead of 2 less).
  • Curse of the Phaeron: Change description to “Give Vulnerable 2 to all enemy troops” (instead of Vulnerable 3).
  • Immortal Pride: Increase cost from 5 to 6.

Goff Orks

  • ’Uge Choppa: No longer grants ‘Concussive’ to your Warlord.

Trait Changes

  • Stealth: An attacking unit loses Stealth immediately, instead of keeping it for one turn even after it attacks. NOTE: this change will be released in a few days, separately from the rest of the balance patch, as it cannot be changed remotely.

These changes will be implemented in the game soon. Adapt your decks and strategies and reign supreme in a new meta! Good luck on the battlefields, commander.

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